A downloadable VPET for Windows, macOS, Linux, and Android

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I created this game because, for some reason, there has never been an official YGO VPET. I took it upon myself to do so, mostly because I was bored and wanted something to do. This game will keep track of how many monsters you've raised, and which those are. There are currently 24 usable monsters in the game, but I expect to add more with time. Not all of these are unlocked at the start, but they can each be unlocked through gameplay.


Files include the program itself, and a set of instructions for ease of use. I highly recommend reading the instructions, but controls are 1,2, and 3 for those who would rather figure it out on their own.

Please let me know if you find any glitches, bugs, or mistakes, or have suggestions on what else to add.


There are 3 versions attached. I recommend using the HTML, which works on any system, and just opening it in a browser window, but the other two will work on windows and mac respectively.

StatusReleased
PlatformsWindows, macOS, Linux, Android
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMild_Iron
GenreSimulation
Tagsminigames, Minimalist, Monsters, Pixel Art, Retro, Singleplayer, Virtual Pet, yu-gi-oh, yugioh

Download

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Click download now to get access to the following files:

YGOVPET.html 3 MB
Instructions 210 kB
MAC APP version 4 MB
WINDOWS ELECTRON VERSION 86 MB

Development log

Comments

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(+1)

How interesting, will you convert it to an .exe at some point?

Is an EXE easier to run? I don't really know what the advantage of EXE would be. If you'd like, I can attach it as a windows, mac or linux electron application.

(+1)

That would be great, and yes, an .exe is better and more convenient. :D

I've added them in, you can download them from the same place as the HTML version. Let me know if the Windows one works, I can't run it on my computer.

(+1)

Perfect, works on Windows 10, the image looks small and on the side of the screen on a white background, even by pressing Alt + Enter. Can that be adjusted to the screen resolution in some text file in the program?

Ugh, I thought that might happen. you'll have to zoom in on the image if you want any less white space/ a bigger image. The screen being that size is a product of the software I used to code it, and I couldn't find any way to change it : |